/** * TicketMachine models a ticket machine that issues * flat-fare tickets. * The price of a ticket is specified via the constructor. * Instances will check to ensure that a user only enters * sensible amounts of money, and will only print a ticket * if enough money has been input. * * @author David J. Barnes and Michael Kölling * @version 2011.07.31 */ public class TicketMachine { // The price of a ticket from this machine. private int price; // The amount of money entered by a customer so far. private int balance; // The total amount of money collected by this machine. private int total; /** * Create a machine that issues tickets of the given price. */ public TicketMachine(int cost) { price = cost; balance = 0; total = 0; } /** * @Return The price of a ticket. */ public int getPrice() { return price; } /** * Return The amount of money already inserted for the * next ticket. */ public int getBalance() { return balance; } /** * Receive an amount of money from a customer. * Check that the amount is sensible. */ public void insertMoney(int amount) { if(amount > 0) { balance = balance + amount; } else { System.out.println("Use a positive amount rather than: " + amount); } } /** * Print a ticket if enough money has been inserted, and * reduce the current balance by the ticket price. Print * an error message if more money is required. */ public void printTicket() { if(balance >= price) { // Simulate the printing of a ticket. System.out.println("##################"); System.out.println("# The BlueJ Line"); System.out.println("# Ticket"); System.out.println("# " + price + " cents."); System.out.println("##################"); System.out.println(); // Update the total collected with the price. total = total + price; // Reduce the balance by the prince. balance = balance - price; } else { System.out.println("You must insert at least: " + (price - balance) + " more cents."); } } /** * Return the money in the balance. * The balance is cleared. */ public int refundBalance() { int amountToRefund; amountToRefund = balance; balance = 0; return amountToRefund; } }